Sunday, July 17, 2016

Billy Resume

Billy Smith
Digital Artist
Vancouver, BC V5T - 2M9
billyvfx@gmail.com - 604 - 369 - 5364
Willing to relocate: Anywhere

WORK EXPERIENCE

Layout Artist
Rainmaker Entertainment Inc. - Vancouver, BC - January 2016 to May 2016
Responsibilities:
At Rainmaker Entertainment I was a Layout Artist on Bob the Builder. I am responsible for updating all the assets used in each scene and building the shot according to the storyboard. I'll pose the characters and animate them timed to the audio for the Senior Animators. Communicate between other departments such as Modeling and FX. Lastly, I adjust the camera lens for proper staging and framing to the proper type and animate the camera as necessary according to the storyboard.
Accomplishments:
Exceeding my shot quota every week.
Finishing early and helping out other artists to finish to avoid overtime.
Helping other artist troubleshoot rendering issues during network down times.
Reviewing shots for continuity errors.
Keeping assets up to date.
Verbally communicating with other departments to make assets as per the Directors notes.
Skills Used:
Animation.
Editing Animation.
Polishing and fixing Animations from other artists.
Staging and Framing.(Additional camera work)
Troubleshooting.
Camera work.
Scene building.
Graph Editor usage for animation timing and keyframe offsetting.
Building shots to the storyboard.

Digital Artist
Gener8 Digital Media Corps - Vancouver, BC - June 2014 to January 2016
Responsibilities:
-As Digital Artist at Gener8 I am responsible for building the scene in Maya with geometry and applying 3D Projection Maps to 3D models and animating the models across the scene. I animate the geometry according to whats going on in the scene or what has been shot, we do this process at Gener8 to help prepare the
Compositing Artists for compositing, especially when working on a shot with green screen. Since my whole shot is 3D Mapped on geo, I can easily take things out or add them back in according to the Director. Once my scene is built in Maya I go through and roto and clean plate everything to help the Compositing Artists once again so all their elements have a correct alpha to work with.
Skills Used:
Roto-Painting, 3D Projection Mapping, Clean Plating, Maya Animation - Modeling, Time offset key framing,
Mattes, Geometry and Rotoscope Manipulation, training new comers.

Digital Artist
Legend 3D Inc - Carlsbad, CA - August 2012 to June 2014
Responsibilities
-At Legend my roll was Digital Artist, I analyze the footage for my shot assigned and identify every element in the scene. Next I build the scene with 3D models and animate them across the shot with correct proportion and scale. Fast moving objects and organic elements are tracked in with point clouds for accuracy in Maya. The last step for me was to clean the edges of every element in the scene for presentation to the producer using NUKE. Clean Plating.
Skills Used
Rotoscoping, Clean Plating, Roto Painting for glassy edges, Modeling and 3D Projection Mapping for video. Match moving. Model Animation, 2D Tracking, Matting, 3D mapping (texture) Nuke Compositing,

Graphic Artist
Trade-Ideas LLC - Encinitas, CA - June 2010 to June 2012
-As Graphic Artist at Trade Ideas I am responsible for the promotion and interface design of stock trading software Trade Ideas Pro. I do a wide range of work from recording software tutorials to animating web advertisements to promote the software. Advertising, Graphic Design, interface design and ad creation for software products and packages. Banners etc, animated and static.
Tasks performed:
-Website/Company re-branding; Graphic Creation.
-Screen capture interactive video tutorials for stock trading software Trade-Ideas Pro.
-Video encoding and compression for animated splash screens, tutorials and presentations.
-Video conversion and script creation for software tutorials for Trade-Ideas Pro.
-Video editing with Final Cut.
-3D modeling and rendering, Graphic Design.
-Internet marketing.

EDUCATION
Bachelors of Science in Media Arts and Animation
Art Institute of California - San Diego, CA
2006 to 2010
Embry Riddle Aeronautical University - Daytona Beach, FL
2000 to 2003

SKILLS
Maya Animation, Maya Modeling, 3D Camera work, Clean Plating, Scene Staging, Compositing, Motion
Tracking, Graphic Design, Recording and editing software tutorials, Interface Design, Web Branding,
Advertising. (5 years)

LINKS
http://billyvfxv.blogspot.ca/2016/07/portfolio-and-reels.html

MILITARY SERVICE
Service Country: United States
Branch: Air Force
Rank: E-4 Senior Airman
November 1999 to June 2003
Aircraft Mechanic C - 130E Hercules
Commendations:
Service Medal Veteran

ADDITIONAL INFORMATION
Computer Skills are:
Blender.
Qube.
Linux.
Shotgun.
Mocha.
Nuke.
Maya.
Adobe Suite.
Zbrush.
UV Layout Pro.
Final Cut.

No comments:

Post a Comment